{"id":15,"date":"2018-11-29T01:54:10","date_gmt":"2018-11-29T01:54:10","guid":{"rendered":"https:\/\/fmx499.santiago.bz\/efontano\/?page_id=15"},"modified":"2018-11-29T02:15:09","modified_gmt":"2018-11-29T02:15:09","slug":"artist-statement","status":"publish","type":"page","link":"https:\/\/fmx499.santiago.bz\/efontano\/artist-statement\/","title":{"rendered":"Artist Statement"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u00a0\u00a0\u00a0\u00a0 I have\nalways been driven to create something that you can get lost in. It has been my\ndream ever since I was a child to create my own world, after playing games and\nwatching animated shows and movies it introduced a medium in order to do so.\nGames like Mass Effect, Dragon Age, Journey, and Transistor showed me that you\ncan create a story and a universe that you yourself feels involved and immersed\nin. Ever since game design is something I have wanted to purse. I enjoy being\nable to design and create my own worlds and then be able to explore or story\ntell in it, any way I see fit.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00a0\u00a0\u00a0 I create in\nprograms such as Maya, 3DS Max, Unity, and Photoshop. Maya and 3DS Max let you\ndesign literally anything as long as you can imagine and find the know how to\ndo so. You can manipulate physics, and reality. Unity is the outlet to create\nthe games, and let it be functional. Self-teaching and working with Greg\nPerkins have opened up the possibilities for me. Photoshop, and the other Adobe\nprograms let you manipulate and fine tune, as well as create in their own ways\nanything you want. I typically design the concept on paper, then translate that\nto whichever program will let me do what I need to, film I go to After Effects\nand Premiere. Photo, I go to Photoshop and Illustrator. 3D is Maya, 3DS Max,\nand Unity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00a0\u00a0\u00a0 I am very\ninfluenced by video games, movies, books, anime, and tv shows as well as art,\nspecifically DADA art. Mass Effect and Dragon Age are very influential on what\nI do and why I do it. Those games opened up the option for me to go into to\ndevelop my dreams. Being able to mold your character to your own play style and\nto your own personality as well as multiple ways to end the game were amazing.\nFull Metal Alchemist Brotherhood, a Japanese anime was very influential on my\nyouth, as well as movies from Pixar. Books were my initial outlet into other\nworlds, with series like Pendragon, Artemis Fowl, Eragon, and many more. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00a0\u00a0\u00a0\u00a0 I would\nlike to continue with 3D design and Game design. After school I may pursue a master\u2019s\nin game development at UCF to make it easier to get into the field. I would\nlike to one day work at a company like Digital Extremes or Bioware. Digital\nExtremes is very successful for the game Warframe, which is entirely free and\nrequires a user to spend 0$ to get anywhere in the game, as well as very good\nat listening to the community. Bioware may have lost its charm with the last\nfew releases, but they have so much potential to be great again and create\nworlds to captivate their fans. Wherever I end up I want to be creating\nsomething I can be proud of and do something creative.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00a0\u00a0\u00a0\u00a0 I have always been driven to create something that you can get lost in. It has been my dream&hellip; <a class=\"read-more\" href=\"https:\/\/fmx499.santiago.bz\/efontano\/artist-statement\/\">Read more <span class=\"screen-reader-text\">Artist Statement<\/span><\/a><\/p>\n","protected":false},"author":21,"featured_media":0,"parent":0,"menu_order":6,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-15","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/pages\/15","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/users\/21"}],"replies":[{"embeddable":true,"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/comments?post=15"}],"version-history":[{"count":1,"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/pages\/15\/revisions"}],"predecessor-version":[{"id":16,"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/pages\/15\/revisions\/16"}],"wp:attachment":[{"href":"https:\/\/fmx499.santiago.bz\/efontano\/wp-json\/wp\/v2\/media?parent=15"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}